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The Icon Bar: Games: Exile sequel
 
  Exile sequel
  andreww (14:10 8/2/2002)
  andreww (19:00 12/2/2002)
    Wrath (22:53 12/2/2002)
      andreww (23:02 12/2/2002)
 
Andrew Message #84338, posted by andreww at 14:10, 8/2/2002
AA refugee
Posts: 555
Here's something that was one the PCExile site:

what should an Exile sequel be like?
What improvements should it have?

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Andrew Message #84339, posted by andreww at 19:00, 12/2/2002, in reply to message #84338
AA refugee
Posts: 555
Okay - try this.

Should it be just an update with better graphics?
Should it be a sequel in the sense of storyline on another planet/ another scenario?
The latter would need more entities designing and implementing but how could the gameplay style be retained unless it was another cave system?

Somebody mentioned a deathmatch-style scenario. Maybe this woud be a valid and feasible extension to the game. There would need to be much less puzzle-solving of course for a deathmatch and more object collection for say, opening doors/traps etc.
Maybe the Exile gameplay would not fit this kind of premise though?

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Nathan Message #84340, posted by Wrath at 22:53, 12/2/2002, in reply to message #84339
Member
Posts: 155
It should be *exactly* the same apart from touched up graphics. Then you can release an upgraded part thus satisfying both camps.

However, in todays RO climate I would consider writing it in such a way that the code can be passed to another platform.

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Andrew Message #84341, posted by andreww at 23:02, 12/2/2002, in reply to message #84340
AA refugee
Posts: 555
Well I suppose you'd have the original as a guide. The problem would be getting the behaviours right so that things can be solved - the original seemed tenuous enough with regards to being able to complete it e.g. objects getting effectively trapped.

There are graphical improvements possible that Simon storr started such as lighting effects. However, what would be the point of a conversion if the original can be played under emulation.
You see, the Amiga versions had better (more detailed generally and more colour) graphics but many still say the BBC was the best version.

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The Icon Bar: Games: Exile sequel

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