Pesky Muskrats crash | |
sirbod (16:51 13/7/2014) |
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Jon Abbott | Message #123289, posted by sirbod at 16:51, 13/7/2014 |
Member
Posts: 563 |
I've noticed this game tries to write to the hardware vectors, which I'm certain is a bug. Any idea what the first part of this code is supposed to do? Going by the PRM, it's reading the 3rd byte of the Winchester size, but I'm fairly certain it's meant to read something else: MOV R0, #&A1 |
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