Is it possible to force a game into a window? | |
vanpeebles (13:11 19/10/2009) VincceH (14:17 19/10/2009) vanpeebles (07:34 20/10/2009) Lampi (20:07 20/10/2009) vanpeebles (11:56 21/10/2009) |
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vanpeebles | Message #111671, posted by vanpeebles at 13:11, 19/10/2009 |
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Posts: 198 |
Is it possible to make a game run in a window rather than taking over the whole screen? |
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VinceH | Message #111672, posted by VincceH at 14:17, 19/10/2009, in reply to message #111671 |
Lowering the tone since the dawn of time Posts: 1600 |
If you are developing the game yourself, then yes - you can design it to run in a window if you wish; that's entirely up to you and your programming abilities. If you are talking about getting other, pre-existing games to work in a window, then that's another matter. If they are entirely single tasking (not even registering as a WIMP task) then you might be able to coax the occasional one into running with Druck's GraphTask (essentially by running the single tasking program in a graphical taskwindow). However, I doubt if that will work in all cases - I wouldn't even like to say it would work in most cases. It'll probably depend what screen settings/modes the games use, and what ones are supported by GraphTask. |
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vanpeebles | Message #111674, posted by vanpeebles at 07:34, 20/10/2009, in reply to message #111672 |
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Posts: 198 |
Thanks for the reply, pre-existing games I was after. I'll give GraphTask a go and see what happens! Cheers. |
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James Lampard | Message #111675, posted by Lampi at 20:07, 20/10/2009, in reply to message #111674 |
Posts: 190 |
Some early games could be made to run in a window by using the emulator A310emu. http://home-1.worldonline.nl/~jandboer/ |
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vanpeebles | Message #111684, posted by vanpeebles at 11:56, 21/10/2009, in reply to message #111675 |
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Posts: 198 |
Cheers I'll try that too. Incase anyone is wondering why, I recently bought a VGA2USB capture device. It can capture native RiscPC resolutions fine, but if you run something that isn't windowed or has a resoltuion setting the capture goes all funny. If I try it on my A3010 it works fine but it doesn't quite have the horsepower to run the game and output in a vga mode. So I get sound sync issues at the other end. |
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