PC card floating point emulator | |
andrew (01:07 10/4/2007) Phlamethrower (07:20 10/4/2007) andrew (07:24 10/4/2007) arawnsley (10:02 10/4/2007) |
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Andrew | Message #101202, posted by andrew at 01:07, 10/4/2007 |
Handbag Boi
Posts: 3439 |
Did anybody ever consider exploiting this for Games etc? Is it still available? |
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Jeffrey Lee | Message #101205, posted by Phlamethrower at 07:20, 10/4/2007, in reply to message #101202 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100 |
Did anybody ever consider exploiting this for Games etc?Probably Is it still available?You can probably pick up cheap cards on ebay, but I doubt they're being made anymore. I think the last time we talked about this, someone said that using the PC card for floating point didn't work very well because (with a StrongARM) it didn't provide any speed boost. Of course if you were to write a program that uses the PC card as a proper second processor (rather than a simple FPU) then you'd get much better performance. |
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Andrew | Message #101206, posted by andrew at 07:24, 10/4/2007, in reply to message #101205 |
Handbag Boi
Posts: 3439 |
I should have said "co-processor" rather than emulator. It's at the bottom of this: http://www.aleph1.co.uk/oldsite/AcornProd/Software/3rdparty.html |
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Andrew Rawnsley | Message #101212, posted by arawnsley at 10:02, 10/4/2007, in reply to message #101202 |
R-Comp chap
Posts: 600 |
As Jeffrey says, on a StrongArm, the overheads in calling the card were such that the normal FPEmulator was faster. However, there is SuperFPEm which is a different software FP emulator which is supposed to be faster. |
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