TIB's NintendoDS Community Meeting Place Thing Doodah | |
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Jeffrey Lee | Message #105027, posted by Phlamethrower at 13:05, 29/10/2007, in reply to message #105022 |
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Posts: 15100 |
I haven't read the article yet But it does certainly look very shiny. |
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Jeffrey Lee | Message #105141, posted by Phlamethrower at 19:35, 7/11/2007, in reply to message #104872 |
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Posts: 15100 |
Phantom Hourglass, thenYahtzee does not approve. |
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Phil Mellor | Message #105144, posted by monkeyson2 at 23:49, 7/11/2007, in reply to message #105141 |
Please don't let them make me be a monkey butler
Posts: 12380 |
Does the video contain spoilers?Phantom Hourglass, thenYahtzee does not approve. |
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Jeffrey Lee | Message #105145, posted by Phlamethrower at 00:57, 8/11/2007, in reply to message #105144 |
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Posts: 15100 |
Not really, no. |
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richard cheng | Message #105171, posted by richcheng at 11:26, 9/11/2007, in reply to message #105141 |
Posts: 655 |
Why have I not heard of this guy before? His reviews are awesome!Phantom Hourglass, thenYahtzee does not approve. |
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Jeffrey Lee | Message #105172, posted by Phlamethrower at 11:53, 9/11/2007, in reply to message #105171 |
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Posts: 15100 |
Because (I think) we've only mentioned him in the staff forums before.Why have I not heard of this guy before? His reviews are awesome!Phantom Hourglass, thenYahtzee does not approve. But he does seem to be getting lots of coverage on other gaming websites, so perhaps you need to expand your horizons a bit. |
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richard cheng | Message #105213, posted by richcheng at 12:10, 12/11/2007, in reply to message #105172 |
Posts: 655 |
Yes, but I actually visit/read the Escapist every now and again anyway, so I would have thought I'd have noticed him before.Because (I think) we've only mentioned him in the staff forums before.Why have I not heard of this guy before? His reviews are awesome!Phantom Hourglass, thenYahtzee does not approve. His coverage shouldn't be restricted to gaming websites. I know precisely zilch about half the games he's reviewed and his reviews are funny as hell anyway. |
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Phil Mellor | Message #105278, posted by monkeyson2 at 10:06, 15/11/2007, in reply to message #105213 |
Please don't let them make me be a monkey butler
Posts: 12380 |
New DS? http://kotaku.com/gaming/rumor/next-ds-hardware-already-finished-322881.php I can confirm that this rumour is true. I know this because I just bought a DS Lite. |
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Jeffrey Lee | Message #105281, posted by Phlamethrower at 14:11, 15/11/2007, in reply to message #105278 |
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Posts: 15100 |
I know this because I just bought a DS Lite.Why? Now we'll have to all get new friends codes from you |
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Phil Mellor | Message #105283, posted by monkeyson2 at 15:02, 15/11/2007, in reply to message #105281 |
Please don't let them make me be a monkey butler
Posts: 12380 |
Why?I gave my old DS to my mother so she could play Brain Training. Now we'll have to all get new friends codes from you I hadn't thought of that. Are friend codes tied to the console or the cartridge? |
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Jeffrey Lee | Message #105284, posted by Phlamethrower at 15:08, 15/11/2007, in reply to message #105283 |
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Posts: 15100 |
They're tied to the console, so that Filthy Mc. Child Molester can't steal your cartridge and abuse your friends. But if he steals your console then you're buggered (Or maybe your friends are). But that doesn't make much sense, so chances are it's tied to the console so that if the cartridge gets sold without the old owner wiping it then the new owner won't have any way of accessing your friends. |
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Phil Mellor | Message #105466, posted by monkeyson2 at 14:36, 26/11/2007, in reply to message #105284 |
Please don't let them make me be a monkey butler
Posts: 12380 |
http://kotaku.com/gaming/clip/a-reminder-that-cleaning-up-in-animal-crossing-is-not-fun-326164.php |
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Peter Howkins | Message #105467, posted by flibble at 17:24, 26/11/2007, in reply to message #105466 |
Posts: 892 |
I've not really been playing much DS recently except Picross and Sudoku. Both are scarily addictive. |
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Jeffrey Lee | Message #105565, posted by Phlamethrower at 11:24, 4/12/2007, in reply to message #105467 |
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Posts: 15100 |
I have copies of Contra 4 and Dragon Quest ... something ... Rocket Slime! I am happy! |
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Jeffrey Lee | Message #105567, posted by Phlamethrower at 21:09, 4/12/2007, in reply to message #105565 |
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Posts: 15100 |
*pokes monkey* Does your DS Lite give you hand cramp problems like the DS phat used to? Because I have just discovered that padding the front corners of my DS using two (used) socks works wonders, making my hard DS a much better fit my manly hands, so that I can play the manly & hard Contra without being put off by CRIPPLING AGONIZING PAIN. |
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Jeffrey Lee | Message #105589, posted by Phlamethrower at 22:05, 7/12/2007, in reply to message #105567 |
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Posts: 15100 |
I made it past level one of Contra. And then died on the first screen of the second level. Hurrah! *resumes poking monkey* |
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Jeffrey Lee | Message #105606, posted by Phlamethrower at 16:16, 9/12/2007, in reply to message #105589 |
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Posts: 15100 |
Hot piss! There's a "Jeff Lee" listed in the programming credits for Contra 4! This is clearly a sign that it is the best game ever, for I have worked on it. (Well, not me personally, but one of my army of clones). |
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Jeffrey Lee | Message #105642, posted by Phlamethrower at 21:20, 11/12/2007, in reply to message #105606 |
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Posts: 15100 |
The boss for level two is HARD. First you have to shoot a load of enemies that come out of a door. Which is piss easy because they all come out single-file and take one shot to die. (Except that the first time I came to that bit I thought "Ah, the exit! Doesn't look like there's a boss for this level, so I'll just stand infront of this exit door and wait for it to open", only to get flattened by all the baddies) Then four guys appear on the roof of the building and start shooting at you, so you have to kill those. But again they're quite weak, so it isn't that hard. But then two towers shoot out of the roof of the building, with a couple of heavily-armoured grenade-tossers ontop, so you've got to kill them next - a bit more tricky. Then four guys with even heavier armour appear ontop of the roof and start shooting at you. But due to the way they shoot at you, if you get the timing right you can walk back and forth along the front of the building dodging between their shots. But it is quite hard to do without dieing, since you need to watch both screens a lot more than before. Then, after you've got rid of that lot, a great big massive alien thing comes up from behind the building, filling both screens. You've got to shoot at its head while it stabs at you with giant pointed arms. And after trying to stab you with its arms a few times it will try and skewer you from the side of the screen with its tail, before spitting venom ball things all over the place from its mouth. And then lifting up the platform your on to head height and spitting more balls at you. And then, when you think it's all over as it is shrouded in a series of explosions... it hurls the platform you're on down the side of the cliff you just climbed up, and starts crawling down after it, all the time spitting venom balls at you. And after that... well, I DIED. Why can't there be more boss fights like this, instead of the crap most other games spew out? [Edited by Phlamethrower at 21:20, 11/12/2007] |
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Jeffrey Lee | Message #105670, posted by Phlamethrower at 08:42, 13/12/2007, in reply to message #105642 |
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Posts: 15100 |
I made it to level 3. Hurrah! Level 2 boss is now EASY. Level 3 is STRANGE, and only appears to be hard because of its strangeness (pseudo-3D corridor level thing, so lots of dodgy hit detection against the sprite characters. But at least you can still avoid 90% of enemy fire by lieing down!) |
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Jeffrey Lee | Message #105680, posted by Phlamethrower at 22:22, 13/12/2007, in reply to message #105670 |
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Posts: 15100 |
Level 3 is FAR TOO EASY, since I almost completed it twice in a row. (Why twice? Because I died horribly on level 4, of course) *rests his trigger finger by playing some Rocket Slime* |
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Jeffrey Lee | Message #105692, posted by Phlamethrower at 16:02, 15/12/2007, in reply to message #105680 |
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Posts: 15100 |
Level 4 is INSANE. There are two things that could easily be a boss, but aren't. I'm dreading to think what the actual boss will be like. Also the amount of big moving things in the levels makes almost all first person shooters look primitive in comparison. When was the last time in an FPS where you had to climb up the side of a rocket that's just been launched from a platform, and battle a giant robot that's jumped onto the rocket and is trying to swipe you off? And then as the first stage of the rocket detaches and the second stage changes pitch to fly horizontally, you have to keep moving up the rocket jumping between temporary handholds while dodging missiles fired at you from below? |
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Jeffrey Lee | Message #105811, posted by Phlamethrower at 17:54, 31/12/2007, in reply to message #105692 |
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Posts: 15100 |
I've just reached level 9, and what I assume is the big bad boss. He's so big and bad that he's about 10 or 20 screens tall. But how on earth do you get up to his head so you can shoot his brains in? Easy... by shooting at and then climbing up through his anus! CONTRA 4 IS THE BEST GAME EVER. (Although the anus may actually be a vagina, since it was rather large and gaping, and there are numerous growths inside him/her that spit newborn enemies at you). But still... rectal/vaginal extraterrestrial combat. Not many games can offer that! |
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Adrian Lees | Message #105819, posted by adrianl at 00:19, 2/1/2008, in reply to message #105811 |
Member
Posts: 1637 |
But still... rectal/vaginal extraterrestrial combat. Not many games can offer that!Thankfully |
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richard cheng | Message #105849, posted by richcheng at 15:36, 3/1/2008, in reply to message #105819 |
Posts: 655 |
I got Zelda for Christmas. I give it the official rating of "Awesome". Chucking that boomering is one of the most enjoyable gaming conceits EVAR. |
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Jeffrey Lee | Message #105878, posted by Phlamethrower at 21:41, 4/1/2008, in reply to message #105849 |
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Posts: 15100 |
I have reached the final boss! Now I just need to work out how to dodge his seemingly undodgeable attacks. Presumably his hardness will make up for the relative easyness of the preceeding few bosses. |
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Richard Goodwin | Message #105883, posted by rich at 14:48, 5/1/2008, in reply to message #105878 |
Dictator for life Posts: 6828 |
I have reached the final boss! Now I just need to work out how to dodge his seemingly undodgeable attacks. Presumably his hardness will make up for the relative easyness of the preceeding few bosses.Don't you just hate that? If there's a proper learning curve the impossible seems just within your grasp, but sudden jumps like that can kill a game dead. Still, if it's the last boss, I guess that doesn't matter much. ________ Cheers, Rich. |
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Jeffrey Lee | Message #105888, posted by Phlamethrower at 14:40, 6/1/2008, in reply to message #105883 |
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Posts: 15100 |
Apart from the easy bosses, most bosses look to be seemingly impossible the first time you see them - but after a couple of goes you'll know what areas of the screen to stand in and what hints to look for that the boss is about to do a certain attack. I've just reached level 9 again, and after just a minute or two of standing around I know what each of his attacks look like and where to stand in order to avoid getting hit by them. So then I managed to complete the first stage, only to get killed straight away at the start of the second stageI have reached the final boss! Now I just need to work out how to dodge his seemingly undodgeable attacks. Presumably his hardness will make up for the relative easyness of the preceeding few bosses.Don't you just hate that? If there's a proper learning curve the impossible seems just within your grasp, but sudden jumps like that can kill a game dead. Still, if it's the last boss, I guess that doesn't matter much. |
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Jeffrey Lee | Message #105889, posted by Phlamethrower at 14:54, 6/1/2008, in reply to message #105888 |
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Posts: 15100 |
And sure enough, I have now finished the game. Hurrah! |
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Michael Drake | Message #105980, posted by tlsa at 18:52, 12/1/2008, in reply to message #105889 |
Posts: 1097 |
Sonic RPG for DS! |
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Jeffrey Lee | Message #106318, posted by Phlamethrower at 19:54, 4/2/2008, in reply to message #96603 |
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Posts: 15100 |
http://www.kotaku.com/gaming/wii/animal-crossing-wii-hinted-at-225647.phphttp://kotaku.com/352083/animal-crossing-movie-fansubbed-free The Animal Crossing movie has so far only been released in Japan. And looks - as far as movies go - awful. |
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