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The Icon Bar: The Playpen: Aldebaran and/or Exodus
 
  Aldebaran and/or Exodus
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Andrew Message #104990, posted by andrew at 19:34, 27/10/2007, in reply to message #104619
HandbagHandbag Boi
Posts: 3439
Can't believe there's no dredgers or generation ships in /any/ version of Elite unhappy
I think they're planning to insert one into Oolite, there's a very active coding/design fanbase there. In the meantime, my imagination at work, greatly helped by painstaking pixel-by-pixel art under RO3.6:

You can see a generation ship being escorted by police Vipers.
A similar generation ship being taken over by Thargoids.
The Galacticy Navy masrhalling up for war.
A witchspace dogfight between the Navy and the Thargoids (with the occasional Cobra doing bountyhunting.
And finally, infamous pirate Zurid Pino enters the fray, on the side of the Thargoids of course.
Yes I was impressed with the generation ship vision but dredgers I always imagined to be vast longitudinal things like Red Dwarf perhaps - vast cities in space as the manual IIRC says.


It was a lot of fun drawing those. Did you know what they were partly inspired by the rumours in the game manual of a secret Navy base in Witchspace? Well, one really exists - hyperspace until you get a misjump and don't touch the mouse. Energy bomb the Thargoids or just outrun them, and keep interspacing until you get a mass lock (you often meet traders and pirates during this, just keep running straight). Eventually you'll come to a huge, abandoned space station smile











I once asked Ian Bell about this, and was told it's because an Witchspace jump is like a normal jump for the game, except that visually, the orientation radar and the sun/planet are missing - however, the station is still generated.

[Edited by filecore at 08:51, 1/10/2007]
Do you mean the original BBC Elite and manual or is this feature present in BBC Elite and ArcElite? What happeneds when you're there? Can it be destroyed "temporarily" like the other space stations?
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Andrew Message #104991, posted by andrew at 19:37, 27/10/2007, in reply to message #104969
HandbagHandbag Boi
Posts: 3439
hello again,

I tried to make an aldebaran ADF using dlmager, but I can't even read the program on a PC, let alone make an ADF.

Can someone please recommend another program along with a way to make this ADF?

Thanks.
Are you using RISC OS?
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ninjah Message #105044, posted by ninj at 17:24, 30/10/2007, in reply to message #104594
Member
Posts: 288
Zarch is called Virus on the PC. Since it was originally coded under RISC OS and later ported to Windows, and actually came as a crippled demo game with RO3, called Lander.
Did Lander come with RO3? It certainly came with RO2, on the application disc - but I believe it originally came with the A305 Archimedes, still running Arthur (though I've never used Arthur, so I may be wrong).
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mikael Message #105063, posted by starlord at 10:20, 31/10/2007, in reply to message #105044
Member
Posts: 15
I have hard disk shortage so far, so I have no archie emulators installed yet (I have risc os 3.1 with them though).

I woundered if there was a way to convert an archimedes disk into an adf using a PC.
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Jason Togneri Message #106057, posted by filecore at 12:37, 17/1/2008, in reply to message #104990

Posts: 3868
I once asked Ian Bell about this, and was told it's because an Witchspace jump is like a normal jump for the game, except that visually, the orientation radar and the sun/planet are missing - however, the station is still generated.
Do you mean the original BBC Elite and manual or is this feature present in BBC Elite and ArcElite? What happeneds when you're there? Can it be destroyed "temporarily" like the other space stations?
For some reason this thread escaped my attention until now. Anyway: I believe these ships are mentioned in both the original and ArcElite manuals. It's certainly true for ArcElite - but nothing happens when you're there.

It can be destroyed (although it does have 25,000 shields, as per normal stations) because I've done it. Activating the docking computer causes you to try and dock, but docking or ramming merely causes you to pass through the insubstantial station. Apart from the docking computer and shooting it, you can't really interact with it.

*Blatant plug* - try reading my story Vendetta (HTML and PDF versions), where I used the fact of this witchspace station's existence as part of the plot (the rest based on the Thargoid invasion in general, the comments in the manual regarding generation ships hijacked by pirates and Thargoids, and the Zurid Pino storyline).
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Jason Togneri Message #106061, posted by filecore at 13:48, 17/1/2008, in reply to message #105044

Posts: 3868
Zarch is called Virus on the PC. Since it was originally coded under RISC OS and later ported to Windows, and actually came as a crippled demo game with RO3, called Lander.
Did Lander come with RO3? It certainly came with RO2, on the application disc - but I believe it originally came with the A305 Archimedes, still running Arthur (though I've never used Arthur, so I may be wrong).
Yes, I'm fairly sure it did (at least on my RO3.1 A5000) with the Application disc.
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Thomas van der Meer Message #114055, posted by thomiduvigneau at 21:41, 21/4/2010, in reply to message #106061
Member
Posts: 3
Hey guys, it's been awhile since that last post.

I got a question for you guys, well perhaps a request. After hours of work I got a Virtual Acorn OS running and it plays all the old games I used to play, which is awesome.

Now, Exodus was something else, I loved that game and I played it alot with my brother. I found the floppy disks and installed it, hoping they would still work. Succes!

But then I noticed you need to enter a code at the start of the game from the manual. I've looked everywhere for over 2 hours, but I can't find it anywhere, I think my dad threw it away when he needed to make up space.

Coming down to the request, is there someone out there who still owns the manual? If so, do you have a PDF version of it, or could you perhaps put the codes and page numbers in a word file and send it to thomiduvigneau [at] gmail [dot] com, that would be so much appreciated! I really want to play this game again! I'll probably make you my new hero I'll look up to the next few years tongue

I would be so grateful if anyone could help me with this! big grin

thomiduvigneau [at] gmail [dot] com
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qUE Message #114094, posted by qUE at 11:51, 23/4/2010, in reply to message #53166
qUE

Posts: 187
Does anybody remember this game? It was on an Acorn Computing cover disc in 1993. Involved landing on multiple Zarch-like planets. Can't remember the publisher/
IIRC, it was Arc Angel's game. Much like Bobby Blockhead was Armaxxis's game. And SICK were going to release Scorpius. Dunno if any of the other Demo crews did any games.

Wonder what ever happend to those guys, they're probably working for some big software house now. I know two of SICK are professors in America now (last I read).
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Trevor Johnson Message #114095, posted by trevj at 12:50, 23/4/2010, in reply to message #114094
Member
Posts: 660
IIRC, it was Arc Angel's game. Much like Bobby Blockhead was Armaxxis's game. And SICK were going to release Scorpius. Dunno if any of the other Demo crews did any games.

Wonder what ever happend to those guys, they're probably working for some big software house now. I know two of SICK are professors in America now (last I read).
So here you are! My mails to you (and your suggestion of Chaostreff Bristol) bounced.

Are you up for the Ashton Gate computer fair on Sunday 6 June? If you want a play with my BeagleBoard (oo-er) let me know. Cheers smile
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The Icon Bar: The Playpen: Aldebaran and/or Exodus

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