Command and Conquer-type games... | |
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Jason Togneri | Message #84198, posted by filecore at 21:07, 7/11/2001 |
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...what I want to know is, are there any for the Archimedes? Beyond Cannon Fodder and Dune II, which I have played to the death and are getting quite dated. I am currently halfway through Syndicate which is the next closest thing, and have also finished Exodus... I need more! I really can't afford a PC and besides, I don't have enough room space/sockets, and my PC card is sadly not powerful enough to run games like that at anything approaching playability. Help? ~ Jason |
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Andrew | Message #84199, posted by andreww at 13:49, 8/11/2001, in reply to message #84198 |
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If you can wait about a month, then hopefully you can buy TEK in time for Xmas as many others here. |
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Andrew | Message #84200, posted by andreww at 13:50, 8/11/2001, in reply to message #84199 |
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How did you finish Exodus? |
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Jason Togneri | Message #84201, posted by filecore at 14:44, 8/11/2001, in reply to message #84200 |
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How did you finish Exodus? With difficulty... ...and a lot of perseverence. Well, there are a load of little hints and tips scattered around, but basically it's common sense... don't spread your forces too thin, sell lots of plutonium on volcano planets etc... the tips on this site (http://acornarcade.com/gamesupport/exodus/hints.html) are quite handy (I wouldn't have thought of the robots, for example) and for the utterly desperate, there is a cheat mode... but be warned, if you use the cheat mode you aren't allowed to finish the game! ~ Jason |
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Mark Quint | Message #84202, posted by ToiletDuck at 23:37, 8/11/2001, in reply to message #84201 |
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If i remember correctly much of the game was written in Basic, so if you're careful with making a backup, there's a few variables in the code or !RunImage that you can change which should make cash a little more available plus a few other things |
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Jan Klose | Message #84203, posted by Jan Klose at 13:01, 14/11/2001, in reply to message #84202 |
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How dare you! Messing around with the Exodus code! The !RunImage from Exodus is crunched and run through an "App" creator, so it won't be easy, be warned! :-) And where's the fun if you've cheated? :-) Cheers, |
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Mark Quint | Message #84204, posted by ToiletDuck at 21:30, 14/11/2001, in reply to message #84203 |
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whoops :E cant remember the name of the program, but it must'ave uncrunched it then i just randomly changed numbers... |
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Simon Challands | Message #84205, posted by SimonC at 22:08, 14/11/2001, in reply to message #84204 |
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Erk. I've done the same, with the aim of doing a little bit of tweaking, not that I ever got much done. Great game, though. I love it. |
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Andrew | Message #84206, posted by andreww at 09:18, 16/11/2001, in reply to message #84205 |
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It's certainly full of ideas for more games :-) |
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Andrew | Message #84207, posted by andreww at 00:36, 17/11/2001, in reply to message #84206 |
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whoops :E Mark, You hacked What is next on your organisations-to-undermime list? ;-) |
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Simon Challands | Message #84208, posted by SimonC at 00:57, 17/11/2001, in reply to message #84207 |
Right on, Commander! Posts: 398 |
Aye, it's got plenty of potential in it, which is what makes a great game. Which is why some people still haven't left the Elite universe. I should have pushed the "glare at Jan at Wakefield last year" incident further until he agreed to continue with it just to leave him alone But what with TEK etc. in progress I think I'll forgive that one. |
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Mark Quint | Message #84209, posted by ToiletDuck at 22:09, 17/11/2001, in reply to message #84208 |
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lol quite a list dont remember the iconbar on that one thou although i'd call it finding bugs |
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Andrew | Message #84210, posted by andreww at 23:33, 17/11/2001, in reply to message #84209 |
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Cheekey |
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Andrew | Message #84211, posted by andreww at 23:34, 17/11/2001, in reply to message #84210 |
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Aye, it's got plenty of potential in it, which is what makes a great game. Which is why some people still haven't left the Elite universe.How so? I should have pushed the "glare at Jan at Wakefield last year" incident further until he agreed to continue with it just to leave him alone But what with TEK etc. in progress I think I'll forgive that one.Quite so ;-) [Edited by andreww at 23:35, 17/11/2001] |
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Simon Challands | Message #84212, posted by SimonC at 22:11, 18/11/2001, in reply to message #84211 |
Right on, Commander! Posts: 398 |
How so what? How has Exodus got potential for more? |
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Andrew | Message #84213, posted by andreww at 00:11, 19/11/2001, in reply to message #84212 |
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How so what? How has Exodus got potential for more? In what way do you mean that people have still not left the Elite universe - player's, programmers?? |
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Simon Challands | Message #84214, posted by SimonC at 19:40, 19/11/2001, in reply to message #84213 |
Right on, Commander! Posts: 398 |
<blockquote><font color="#667799">How so what? How has Exodus got potential for more?</blockquote></font> The existance of TNK would suggest bother. There's quite a thriving Elite community, although it's mostly centred around FE2 and FFE (with one or two original Elite diehards such as myself keeping that voice alive). |
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Andrew | Message #84215, posted by andreww at 09:48, 20/11/2001, in reply to message #84214 |
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I always find that strange given that FFE was withdrawn due to bugs?! |
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Simon Challands | Message #84216, posted by SimonC at 21:24, 20/11/2001, in reply to message #84215 |
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It's not a huge following, admittedly. Most of the really serious bugs eventually got fixed. Someone even got it working on Linux, albeit still tied to the same processor. |
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Andrew | Message #84217, posted by andreww at 09:35, 21/11/2001, in reply to message #84216 |
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It's in C isn't it and cheaply available from Frontier developments? Maybe a C-coder around here could convert it, but only after F16 for RComp ;-) |
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Simon Challands | Message #84218, posted by SimonC at 21:57, 21/11/2001, in reply to message #84217 |
Right on, Commander! Posts: 398 |
It's in C isn't it and cheaply available from Frontier developments? Unfortunately not - they've still not got around to doing anything with the source. |
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Andrew | Message #84219, posted by andreww at 00:28, 23/11/2001, in reply to message #84218 |
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That's a shame. I thought there was an Elite club where you paid to get the source yourself? I agree with your point though, there's seomthing compelling about the whole atmosphere of an Elte-type environment. |
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Simon Challands | Message #84220, posted by SimonC at 01:05, 23/11/2001, in reply to message #84219 |
Right on, Commander! Posts: 398 |
That's a shame. I thought there was an Elite club where you paid to get the source yourself? There is, but all they've done so far is make the games available. They kept talking about the code for ages, but everyone has given up believing anything they say about it by now.
|
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Andrew | Message #84221, posted by andreww at 10:45, 23/11/2001, in reply to message #84220 |
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Could you write the premise of an Exile sequel though? :-) |
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Jeffrey Lee | Message #84222, posted by Phlamethrower at 12:39, 26/11/2001, in reply to message #84221 |
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It's certainly full of ideas for more games :-) How about an Exodus prequel, where you have to rise up from the slums and organise the capture of the starship? |
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Andrew | Message #84223, posted by andreww at 14:57, 26/11/2001, in reply to message #84222 |
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Maybe change the graphics to Chaos Engine to get a kind of Commando/Saigon -style game although there wouldn't be much strategy just arcade action. |
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Jonathan Atherton | Message #84224, posted by Jon Atherton at 19:43, 26/11/2001, in reply to message #84223 |
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<blockquote><font color="#667799">It's certainly full of ideas for more games :-)</blockquote></font> How about an Exodus sequel, the completion sequence leaves the story wide open Now that is a game I would love to play. The story could be, after you've established your empire a mystery race of powerful beings attemp to take it over. The thing I liked about Exodus was it's lastability, it took me a month of practically non stop playing to complete, although at least I didn't cheat!! |
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Andrew | Message #84225, posted by andreww at 09:51, 27/11/2001, in reply to message #84224 |
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I find it impossible to keep racing between planets to do routine maintenance to stop them decaying / been taken over. |
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Mark Quint | Message #84226, posted by ToiletDuck at 09:53, 27/11/2001, in reply to message #84225 |
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bet Artex have scribbled that in as 'TEK2' all the fun & goodness of Exodus with a bit of Real-Time strategy |
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Jonathan Atherton | Message #84227, posted by Jon Atherton at 18:41, 27/11/2001, in reply to message #84226 |
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I find it impossible to keep racing between planets to do routine maintenance to stop them decaying / been taken What do you mean? Okay, heres some of my tips, 1. Find someone to trade with and sell 25 transportes, you won't need them and the'll give you enough capital to start building a decent planet. hope this helps. sorry if this message appears a bit funny Webster XL does appear to struggle :-( |
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