Bug Hunter in Space now freeware | |
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Ian Richardson | Message #74588, posted by IanR at 22:08, 29/3/2006 |
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Posts: 15 |
A while back I saw this thread http://www.iconbar.com/forums/viewthread.php?threadid=7182 ...and Bug Hunter in Space got a few mentions, so it inspired me to get in touch with some of the folks who used to be Minerva software and they have agreed that Bug Hunter in Space can be Freeware from now on. So here it is, the disc image of Bug Hunter in Space, free to download: http://www.koanotic.org/arc/bhis.zip It runs OK for me under the Archie emulator v0.9 with RISC-OS 3, apart from that I havent tested it on any other RISC-OS platforms. If anyone wants to stick it in the Acorn Arcade download section or somewhere like that, that would be great. (If you want to verify its freeware status, email me and I will send you more details) Enjoy! |
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Andrew | Message #74589, posted by andrew at 22:20, 29/3/2006, in reply to message #74588 |
Handbag Boi
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Thanks Ian. |
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Phil Mellor | Message #74590, posted by monkeyson2 at 23:05, 29/3/2006, in reply to message #74589 |
Please don't let them make me be a monkey butler
Posts: 12380 |
Cool! |
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Ed Willson | Message #74591, posted by eddyosaysyo at 06:00, 30/3/2006, in reply to message #74590 |
Posts: 172 |
That's brilliant! Thanks! |
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ninjah | Message #74596, posted by ninj at 15:02, 30/3/2006, in reply to message #74591 |
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Posts: 288 |
Fantastic stuff! I remember playing that for aaages on my old Arc - it's an absolutely genius game, and a complete surprise after the relative simplicity of the original Bug Hunter. Have to say some of the later levels are completely evil though! Never did finish it. If this can be acornarcadeified and SA compatibilised, I'll have to give it another go. |
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Tony Haines | Message #74601, posted by Loris at 12:14, 31/3/2006, in reply to message #74596 |
Ha ha, me mine, mwahahahaha
Posts: 1025 |
I bought this game at a show and if I remember correctly it worked fine on my SA. |
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Holger Palmroth | Message #74636, posted by Raeddie at 16:03, 2/4/2006, in reply to message #74596 |
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Posts: 58 |
Just extracted it from the disc image and tested it. Runs happily on Strong ARM with RISC OS 3.70 and ABCLib 4.15. I just tweaked the '!Run' file a bit to stop it from loading its old versions of ABClib and FPE. The only minor quirk I noticed was a slightly disordered system beep after quitting the game. |
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Lewis Westbury | Message #74665, posted by instantiator at 12:54, 4/4/2006, in reply to message #74636 |
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Posts: 365 |
Just extracted it from the disc image and tested it. Runs happily on Strong ARM with RISC OS 3.70 and ABCLib 4.15. I just tweaked the '!Run' file a bit to stop it from loading its old versions of ABClib and FPE.What do peeps use to extract disc images? dd to fd0 on my linux box gave me trouble when i inserted the disk back into my RPC. could be my acorn kit's broken, could be i did something wrong.... |
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Phil Mellor | Message #74666, posted by monkeyson2 at 13:07, 4/4/2006, in reply to message #74665 |
Please don't let them make me be a monkey butler
Posts: 12380 |
I used to use DImager from here: http://www.planetriscos.co.uk/cgi-bin/downloads.pl?command=cd&dir=%2FPrograms/Disk%20Images |
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Holger Palmroth | Message #74667, posted by Raeddie at 13:11, 4/4/2006, in reply to message #74665 |
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Posts: 58 |
Don't know, I've done it the 'hard way' : Fired up the Archimedes emulator, copied the game on the emulator's hard disc, packed it with !SparkFS, copied the archive back on a DOS 'disc' and saved that disc image (a regular DOS image) back on the real computer. There has to be an easier way, but I just haven't found one. |
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Ian Richardson | Message #74827, posted by IanR at 12:25, 14/4/2006, in reply to message #74636 |
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Posts: 15 |
Just extracted it from the disc image and tested it. Runs happily on Strong ARM with RISC OS 3.70 and ABCLib 4.15. I just tweaked the '!Run' file a bit to stop it from loading its old versions of ABClib and FPE.Cool. If someone can email me a zip of an extracted/modified StrongARM version then I will host that too. info@koanotic.org Cheers |
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Holger Palmroth | Message #74834, posted by Raeddie at 15:55, 15/4/2006, in reply to message #74827 |
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Send |
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Ian Richardson | Message #75017, posted by IanR at 07:51, 27/4/2006, in reply to message #74834 |
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Posts: 15 |
OK, for those of you with those newfangled modern RISC-OS/StrongArm machines, here's the extracted version (ie not a disc image) of BHIS: http://www.koanotic.org/arc/bhis_extracted.zip Holger Palmroth has kindly extracted and tweaked this - notes are in the zip file. Apparently it "Runs happily on Strong ARM with RISC OS 3.70 and ABCLib 4.15" and probably other RISC-OS platforms too, but I'm not able to test it myself. If people can confirm other platforms it works on, that would be very useful. Cheers |
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David Jackson | Message #75203, posted by Jacko at 07:51, 5/5/2006, in reply to message #75017 |
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Works well on RiscPC - I'm stuck on level 15 Darn those slippy walls |
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Andrew | Message #75589, posted by andrew at 22:05, 21/5/2006, in reply to message #75017 |
Handbag Boi
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OK, for those of you with those newfangled modern RISC-OS/StrongArm machines, here's the extracted version (ie not a disc image) of BHIS:Also works on RISC OS 4. Now what about Thundermonk and Freddy's Folly if memory serves [Edited by andrew at 23:07, 21/5/2006] |
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Ian Richardson | Message #76266, posted by IanR at 23:07, 8/6/2006, in reply to message #75203 |
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Works well on RiscPC - I'm stuck on level 15 Darn those slippy wallsI can give you a hint if you want : ) |
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antom | Message #76269, posted by antom at 23:46, 8/6/2006, in reply to message #76266 |
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Posts: 37 |
I always get stuck around there too... in fact, is there a tool for Risc OS 3 that allows you to save the state of a game (so I can save my Bug Hunter II game next time I play?!) In fact, didn't The Hacker/Desktop Hacker do this? |
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David Jackson | Message #76270, posted by Jacko at 06:43, 9/6/2006, in reply to message #76266 |
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Posts: 84 |
Sussed it - shoot the brick you're about to step on - and fall back to safety - thanks |
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Ian Richardson | Message #78893, posted by IanR at 21:29, 19/8/2006, in reply to message #76270 |
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... and here's a disc image of the original 'Bug Hunter', which is also freeware now: http://www.koanotic.org/arc/bug1.zip Its technically a lot simpler than the sequel (when I was 14, I hadn't figured out arm-assembler scrolling yet), but has more levels (32), and some of them I just can't remember how to do anymore : ) It runs OK for me under the Archie emulator v0.9 with RISC-OS 3 - I don't know about other platforms. If someone gets round to extracting it and StrongArm-ing it then email me a copy (info@koanotic.org) and I'll host that as well. Enjoy! |
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Holger Palmroth | Message #78902, posted by Raeddie at 09:16, 20/8/2006, in reply to message #78893 |
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If someone gets round to extracting it and StrongArm-ing it then email me a copy (info@koanotic.org) and I'll host that as well.Extracted, tweaked and sent. Praise me. Enjoy!I do. |
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Ian Richardson | Message #78903, posted by IanR at 12:09, 20/8/2006, in reply to message #78902 |
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Thanks! Here's the extracted/StrongArm version then: http://www.koanotic.org/arc/bug1_extracted.zip |
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Andrew | Message #78906, posted by andrew at 13:04, 20/8/2006, in reply to message #78903 |
Handbag Boi
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Thanks! Here's the extracted/StrongArm version then:Ah I was wondering about BH1! Was it ever released? |
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Sion | Message #78957, posted by blasts of the xtre at 19:05, 21/8/2006, in reply to message #78906 |
Suppose you were an idiot. Suppose you were a member of Congress. But I repeat myself. Posts: 326 |
Yup, It was released according to Eddy Willson on this Acorn Arcade thread: http://www.acornarcade.com/alpha-board/viewthread.php3?forum=general&threadid=1105280637-376 |
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Mike | Message #78963, posted by MikeCarter at 19:32, 21/8/2006, in reply to message #78957 |
Posts: 401 |
Yup, It was released according to Eddy Willson on this Acorn Arcade thread: http://www.acornarcade.com/alpha-board/viewthread.php3?forum=general&threadid=1105280637-376You havent got 100 posts yet. You cant do point less threads like this yet |
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Jeffrey Lee | Message #78967, posted by Phlamethrower at 19:51, 21/8/2006, in reply to message #78963 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100 |
Who says?Yup, It was released according to Eddy Willson on this Acorn Arcade thread: http://www.acornarcade.com/alpha-board/viewthread.php3?forum=general&threadid=1105280637-376You havent got 100 posts yet. You cant do point less threads like this yet |
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Ian Richardson | Message #78969, posted by IanR at 19:57, 21/8/2006, in reply to message #78967 |
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Posts: 15 |
yeah, bug hunter was released about 9 months or a year before bug hunter in space, sometime around 1989, 1990. I can't remember exactly ... |
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Sion | Message #78972, posted by blasts of the xtre at 20:30, 21/8/2006, in reply to message #78969 |
Suppose you were an idiot. Suppose you were a member of Congress. But I repeat myself. Posts: 326 |
how much was the original price of both games? |
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Ian Cook | Message #78973, posted by ilcook at 20:36, 21/8/2006, in reply to message #78963 |
Resident idiot
Posts: 1077 |
You havent got 100 posts yet. You cant do point less threads like this yetWell I've got more than, that. |
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Andrew | Message #78987, posted by andrew at 23:11, 21/8/2006, in reply to message #78957 |
Handbag Boi
Posts: 3439 |
Yup, It was released according to Eddy Willson on this Acorn Arcade thread: http://www.acornarcade.com/alpha-board/viewthread.php3?forum=general&threadid=1105280637-376I mean was it released commercially? |
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Ian Richardson | Message #79000, posted by IanR at 10:01, 22/8/2006, in reply to message #78987 |
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Posts: 15 |
yes it was released commercially. to answer the other question: I think both games were sold for about £8 or £9. Overall the combined sales over the first few years were of the order of about 1000. A small market in those days for archimedes games! I still have a scrapbook somewhere with the reviews from acorn user etc : ) |
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